Activision is undoubtedly one of the biggest giants in gaming, sporting a gargantuan number of studios under its belt tasked with developing an impressive portfolio of incredibly diverse games. The giant’s annual critical and commercial darling,Call of Dutycontinues to grow in scope year after year.
While Activision has seemingly managed the annualized release structure in the past with Infinity Ward, Treyarch, and Sledgehammer, the growing scope and complexity of these titles warrant more resources than ever. As a result, many of the smaller Activision subsidiaries have now been reduced to a support role in assisting the big three with itsCall of Dutytitles. Below is a list of all such studios.

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Toys For Bob
The latest in the line,Toys for Bob recently announced via an Instagram postthat the studio would now be assisting in the development ofCall of Duty: Warzone. The developer has shown a knack for developing beautifully animated platformers, such as the remakes ofCrash BandicootandSpyro the Dragon.
Also the studio behind the incredibly successful toys-to-lifeSkylandersfranchise, Toys for Bob has now sadly fallen victim to the “Call of Dutymachine,” and as such, hopes of seeing a newSpyroadventure should be kept in checkby fans.

High Moon Studios
Acquired by Activision as a subsidiary of Vivendi Games in 2006, High Moon Studios is the developer behind several Transformers games, and more popularlyknown forDeadpoolandTransformers. FollowingDeadpool’s critical and commercial reception, Activision significantly cut down the studio’s workforce and since then the studio has mostly assumed a support role under Activision Blizzard.
In addition to working on severalCall of Dutytitles, High Moon Studios also supported Bungie in the development ofDestinyandDestiny 2.

Raven Software
One of the more well-known developers, Raven Software debuted with itsdark-fantasyDoomcloneHeretic. A moderately successful venture, Raven Software would go on to create a couple more entries in the franchise before moving on to greater pastures withWolfensteinand its swansong gameSingularity.
Despite receiving great reviews,Singularityfailed to meet Activision’s sales expectations, mostly due to underwhelming visuals and delays in the release. This ultimately meant that Raven Software was reduced to a support studio forCall of Duty. However, Raven Software has since been given a more prominent role in theCall of Dutyfranchise, serving as the lead developer onCall of Duty: Black Ops Cold War’s campaign mode and handling ongoing content forCall of Duty: Warzone.

Beenox
Originally starting out as a porting studio, Beenox was acquired by Activision in 2005 following which the studio pumped out multiple titles. Mostlyknown for its work on Spider-Man games, namely 2010’sSpider-Man: Shattered Dimensions,Spider-Man: Edge of Time,The Amazing Spider-Man, andThe Amazing Spider-Man 2.
Following the lukewarm reception ofThe Amazing Spider-Man 2, the studio speculatively faced major layoffs and was reduced down to a support studio for entries in theSkylandersseries before going on to assist infutureCall of Dutytitles.
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