Summary
Over the years, Paradox Interactive has cemented itself as one of the premiere strategy game studios. Players have fallen in love withthe likes ofStellarisandCrusader Kings 3as well as the many published games within its catalog. And while it has mostly stayed within the realm of original IP, that seems to be changing this month with the release ofStar Trek: Infinite. Alongside Nimble Giant Entertainment, the publisher is preparing to delve into the wonderful world ofStar Trek, and hopefully it is worth the wait.
WhileStar Trek: Infiniteis not being developed by Paradox Development Studio, it looks to be a Paradox strategy game in all but name. Because of this, if it is a success, then it will show players that the studio’s strategy formula works within the confines of a pre-established IP. So, it would only make sense for the studio to explore that potential further with all sorts of different franchises, and one of the best ones for it would probably be theStar Warsseries.

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Star Wars Would Fit Paradox’s Mold Fantastically
Star Trek: Infinitewill be takingthe world ofStar Trekto aStellaris-like game this October. It seems to have all the hallmarks of that title but with aStar Trekskin attached, which should lead to a very interesting game. While that IP may not be the perfect fit for a war-focused strategy game, the studio is streamlining and manipulatingStellaris' many systems to ensure it maintains thatTrekfeel. And if it is able to do that successfully, then it should be given the chance to do that with the biggest sci-fi franchise around.
UnlikeStar Trek,Star Warsis all about the warfare. Countless factions have been warring for a slice of the galaxy far, far away ever sinceA New Hope, and they will likely continue to for years to come. Viewers have watched as the Rebellion took on the Empire, they have witnessedevery corner of The Clone Wars, and they recently got to see the First Order take on the Resistance. These wars are not reserved for these big conflicts either as shows likeBook of Boba FettandThe Mandalorianhave featured many smaller-scale conflicts that have also helped shape the galaxy.
SinceStar Warsis all about conflict, it is the perfect candidate foraStellaris-like experience. Paradox could bring players to theStar Wars' galaxy, have them lead one of the many factions vying for power, and then set them loose to carve their own path. It could even take it a step further by letting players build their own uniqueStar Warsfaction, so they could truly tell their own story.
Star Warsalso deals a lot with scientific research, diplomatic relations, and discovery. On top of that, it includesa wide assortment of unique shipsand characters that are just waiting to be shown off. That sounds like almost everything players would expect from a strategy game, so now someone just has to make one. As long as it stayed true to theStar Warsfeel, it could be a fantastic game for fans to enjoy.
Already,Star Warshas proven that it can work within the strategy genre thanks toEmpire at War. However, it has been a while since anyone has tried to replicate that experience again, though Respawn is reportedly producing aStar Warsstrategy game, too. While it remains to be seen ifStar Trek: Infiniteactually works, if it does, thenStar Warsfeels like the obvious next step.
Star Trek: Infinitewill be available on October 12 on PC.
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