While exploring the dual reality ofAlan Wake 2’scampaign, players will find a varied arsenal of weapons scattered throughout both stories to help Saga and Alan fight their way past the shadows and Taken polluting the Dark Place and Bright Falls. Some weapons may require a key item to be found or for a puzzle to be solved to collect the weapon and add it to the player’s inventory.

Collecting all weapons will increase players' firepower and help them progress through the story while awarding the All Accounted For achievement on Xbox, worth 30 gamerscore, and a bronze trophy on PlayStation. Here are all weapon locations and the codes needed to unlock any necessary cases inAlan Wake 2.

alan wake 2 - all accounted - sawed off

Saga’s Weapons

Pistol

Saga will start the game with her service weapon, a 12-shot pistol with good close-to-mid-range accuracy and a fast reload time.

Sawed-Off Shotgun

A double-barrelled powerhouse, players can find the sawed-off shotgun for Saga in theGeneral Store at Cauldron Lake, however, players will not be able to access the area where the shotgun case is until theycomplete the fight with the cultist in the storeafter returning to Cauldron Lake. Once the cultist is defeated, players will find the shotgun case on the right wall of the back room.

Players can find the code by solving a riddle nearby involving some lottery numbers or just input the lock code7-3-9and the case will unlock.

alan wake 2 - all accounted - sawed off code

Crossbow

Players will find thecrossbow in a cultist stashhidden on the path to Coffee World in Waterly. While slow to reload, thecrossbow deals large amounts of precision damageand allows players tocollect fired arrows after combat, providing an ammo-efficient option for the middle of the game. After leaving downtown Waterly on the path behind Ilmo, look for the stashafter finding and restoring power to the first save areaon the trail.

Once the small cabin has power,exit the cabin and turn sharply to the leftto find the stash. Input the code5-2-7and the stash will unlock, and the crossbow will be available to players. Don’t forget to grab the nearby crossbow bolts shot into trees and practice targets!

alan wake 2 - all accounted - crossbow location

Hunting Rifle

The hunting rifle will be available to players afteracquiring the employee access ID for the Valhalla Nursing Homeand Wellness Center. Once players have employee access,search the main office area of the Wellness Center behind the reception counter for the doorknob. Take the doorknob to the door without a handle beside the security room - insert the doorknob, open the door andthe hunting rifle will be in the gun rackinside.

Pump-Action Shotgun

The final weapon Saga can add to her arsenal is a pump-action shotgun, capable of rapidly firing 6 annihilating tight-spread shotgun blasts. The pump-action shotgun will be found in thesheriff’s office backroom, available after players recover the sheriff’s office from the Taken. Players will findthe shotgun in a case on the left wall- approach the case and input the code7-2-3to acquire the pump-action shotgun.

Alan’s Weapons

The Revolver

Alan will find his revolver shortly after escaping the TV studio in the dark and speaking with the mystery caller at the pay phone.After the cutscene with Alex Casey in the alleywith the neon neighborhood illumination sign players willfind the revolver and flashlightas they begin Alan’s journey through the shadow-filled universe.

Flare Gun

Players will find the flare gunduring the musical iteration of Mr. Door’s talk show. The flare gun will be given to players during the musical sequence, players simply need to pick it up off the table by the typewriter when it presents itself.

Double-Barreled Shotgun

Alan’s final weapon available is the double-barreled shotgun, which can be acquiredfrom the bar on the balcony off the Oceanview Hotel. Solve the light puzzle to gain access to the store room and pick up the shotgun.

alan wake 2 - all accounted - crossbow code

alan wake 2 - all accounted - hunting rifle location

alan wake 2 - all accounted - pump action location

alan wake 2 - all accounted - pump action code

alan wake 2 - all accounted - revolver location

alan wake 2 - all accounted - flare gun

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