Summary

TheFinal Fantasyfranchise is home to some of the most iconic bosses in all of RPG history, and the original 1997Final Fantasy 7is certainly no exception. From the bombing mission’sopening Scorpion Sentinel fight, to Airbuster and his incredible accompanying theme, to Sephiroth himself, the originalFinal Fantasy 7had no shortage of iconic bosses, andFinal Fantasy 7 Remakewent out of its way to ensure that every single one was not only recreated, but expanded upon, and almost a week out from release, it feels safe to say thatFinal Fantasy 7 Rebirthdoes exactly the same.

Though there aren’t too many bosses in the second act of the original 1997Final Fantasy 7,Final Fantasy 7 Rebirthensures that they all make it over to the remake, complete with glistening new visuals, modernized mechanics, and slick new movesets that both reference the original and highlight the remake series' refined gameplay. From Junon’s undersea terror to Mt. Nibel’s protector,Final Fantasy 7 Rebirthis home to some loving recreations of some of the most iconic bosses ever made.

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Comparing Final Fantasy 7 Rebirth’s Materia Guardian to the 1997 Original

The first major boss players will encounter inFinal Fantasy 7 Rebirthis the Materia Guardian, a boss directly based on the originalFinal Fantasy 7’s Materia Keeper, an absolutely terrifying enemy that isn’t faced until players' second visit to Nibelheim. InRebirth, players will encounter the Materia Guardian during the game’s opening Nibelheim flashback, where Cloud and Sephiroth take on the beast together.

The original 1997 version of the Materia Keeper is an incredibly difficult boss fight that’s only vulnerable toPoison and Stop Materia. This original version of the boss delivers fast and lethal blows with its Hell Combo move, and its infamous Trine attack can take the entire party down to half-health in just one hit. Being the tutorial boss inRebirth, the Materia Guardian is significantly weaker than its 1997 counterpart, and can be taken down very easily using Cloud and Sephiroth’s regular weapon abilities.

Final Fantasy 7 rebirth producer multiplatform releases

Comparing Final Fantasy 7 Rebirth’s Midgardsormr to the 1997 Original

An intimidating but extremely memorable boss in both versions, Midgardsormr is one of the toughest early-game bossesFinal Fantasy 7 Rebirthhas to offer. Calledthe Midgar Zolom in the 1997 original, this gigantic serpent lives within the swamps of the Grasslands and can be easily avoided in the original by simply outrunning the serpent whilst on the back of a Chocobo. However, inRebirth, Midgardsormr is a compulsory main story boss, and likely the first one that’ll give players a tough time due to its very high health and its devastating area of effect attacks, along with its only real weakness being ice magic and Synergy Abilities. Both versions of this enemy deliver powerful fire-based attacks.

Comparing Final Fantasy 7 Rebirth’s Terror of the Deep to the 1997 Original

Originally named Bottomswell inFinal Fantasy 7, the Terror of the Deep might not look as intimidating as Midgardsormr, but it’s easily just as deadly. A massive fish, the Terror of the Deep and its original 1997 counterpart both rely on bind attacks to keep Cloud and the rest of the party immobilized, whether they’re physical bind attacks with its tail, or water-based Materia attacks that trap party members inside a bubble. In the originalFinal Fantasy 7, this enemy can shift freely between three phases of attack, while itsRebirthcounterpart is limited to just two sequential phases that see it swim underwater and then pop its head out.

Comparing Final Fantasy 7 Rebirth’s Jenova to the 1997 Original

The first of a good few fights, Jenova is originally faced off against for the first time aboard the Shinra ferry to Costa del Sol in the original 1997Final Fantasy 7. While those who have playedFF7 Remakehave technically already faced off against a manifestation of Jenova at the Shinra headquarters, the first encounter with her inRebirthtakes place aboard the same ferry as the original game. Referred to as Jenova:Birth in the original, andJenova Emergent inRebirth, this manifestation has very similar attacks across both games, firing out lasers and emitting damaging purple gas.

Final Fantasy 7 Rebirth

WHERE TO PLAY

Discover a vibrant and vast world in this standalone entry in the Final Fantasy VII remake project. Final Fantasy VII Rebirth is the second entry in the Final Fantasy VII remake project, which retells the story of the genre-redefining RPG across three distinct games. Iconic heroes Cloud, Barret, Tifa, Aerith and Red XIII have escaped from the dystopian city Midgar and are now in pursuit of Sephiroth, the vengeful swordsman from Cloud’s past who was thought to be dead. This new adventure can be enjoyed by all players, even those who have yet to play Final Fantasy VII Remake or the PlayStation original. Expect a new standard of cinematic storytelling, fast-paced combat and rich exploration across a vast world.

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Final Fantasy 7 Rebirth Gets First PC Patch

Final Fantasy 7 Rebirth Has Good News for Steam Deck Users

Tifa looks bald in Final Fantasy 7 Rebirth on PS5 Pro

Playing the Chocobo Racing mini-game in Final Fantasy 7 Rebirth

Final Fantasy 7 Rebirth Aerith’s Spirit Looks At Tifa and Red XIII