The backbone of the moment-to-momentHalo InfiniteMultiplayer experience is its Medal system. From enemy encounters, to performing objectives, players will constantly hear Jeff Steitzer, the longtimeHaloannouncer, announce their achievements during the game.Halo Infinitesees the return of many classic Medals, from the iconic Double Kill and Killing Spree, while introducing new ones like Harpoon, earned for Grappleshotting an enemy player, and Off the Rack, received when killing an enemy immediately after grabbing a weapon from its spawn location. With such a variety of Medals to be attained, naturally there is a wide discrepancy in their attainability.
While previousHalogames have classified Medals into groups, 343 Industries has gone all in on sortingHalo Infinite’s Medals. Medals are categorized in two ways: their type, and their difficulty to earn (or rarity). There are six areas of Medals including Killing Spree Medals, Mode-specific Medals, Multikill Medals, Proficiency Medals, Skill Medals, and Style Medals, and four difficulty levels, them being theclassicHalocampaign monikersof Normal, Heroic, Legendary, and Mythic. Naturally, Mythic Medals are the hardest to attain, with the “Slaying with Style” achievement asking the player to just get one of them in a matchmade game.

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Every Mythic Medal in Halo Infinite
There are a total of 18 Mythic Medals inHalo Infinite, with the majority of them falling into theKilling Spree and Multikill categories. The earliest opportunity to receive these medals is by either becoming a Running Riot by killing 15 enemies without dying, or attaining an Overkill, which is simply killing four enemies rapidly. Outside of these two Medals, there are only a handful of Mythic Medals that can be earned in other ways, and unfortunately, they are probably the hardest to achieve in the game’s entirety. Ninja is probably the most common Medal of the remaining five, the Perfection, Quigley, Remote Detonation, and Fastball Medals all being very demanding.
Kill 15 enemies without dying

Kill 20 enmies without dying
Kill 25 enemies without dying

Kill 30 enemies without dying
Kill 35 enemies without dying

Kill 40 enemies without dying
Win a game with 15+ kills and no deaths

Kill 4 enemies in quick succession
Kill 5 enemies in quick succession

Kill 6 enemies in quick succession
Kill 7 enemies in quick succession

Kill 8 enemies in quick succession
Kill 9 enemies in quick succession

Kill 10 enemies in quick succession
Ninja
Skill
Kill an enemy by leaping over them and hitting them from behind with melee
Kill 2+ enemies with a single S7 Sniper round

Kill an enemy by shooting a grenade
Style
Kill an enemy with the impact from a thrown grenade
Going after the “Slaying with Style” achievement can be pretty difficult then if playing traditional PvP matchmaking, but thankfully there’s an easier way. Players discovered that they can make progress through theirWeekly Challenges inHalo Infinite’s Bot Bootcamp, a matchmade mode that puts a team of players against a team of bots. These bots are set to one of the lowest (if not the lowest) difficulty modes in the game, in turn making some Weekly Challenges and in this case, Mythic Medals, rather trivial.

Naturally, earning these Medals in full-on, PvP modes is going to be much more difficult. Medals like Quigley, Remote Detonation, and Fastball are far too specific and circumstancial to devote whole play sessions to attaining. Players are probably more likely toaccidentally get these Medals just while playing, than if they set out intentionally to do so. With other real players trying to take the player down, there is another level of unpredictablility that should be accounted for, making none of these Medals a certainty in any game.
TheHalo InfiniteMultiplayer Beta is available on PC, Xbox One, and Xbox Series X/S, with the full game releasing on December 8.