Summary

Sean Murray and Hello Games have unveiledLight No Fire, their next game afterNo Man’s Sky, pitched as a true open-world title set on a fantasy planet with multiplayer components. WhileNo Man’s Skywas infamous for failing to deliver on the promises made during its marketing campaign, the game has since gone on to become one of thebest redemption stories in modern video game history, sharing the podium with games such asFinal Fantasy 14,Fallout 76, andCyberpunk 2077.

Over the course ofNo Man’s Sky’s many updates, the developers at Hello Games learned important lessons, as the once-maligned title blossomed into an immersive space exploration sim. Entering the development ofLight No Fire, its 12-person team is now better prepared to tackle the ambitious scope of creating an Earth-sized fantasy world, with varied environments, base-building, and even dragon riding. WhereasNo Man’s Skyplaced emphasis on exploring a vast galaxy, the vision ofLight No Fireis about combining the “depth of a roleplaying game with the freedom of a survival sandbox”.

Light No Fire Is A Fantasy Take On No Man’s Sky Made By Hello Games

The announcement trailer forLight No Firemade its debut at The Game Awards 2023, shortly afterCyberpunk 2077won the award for Best Ongoing Game, a culmination of CD Projekt Red’s efforts in retooling the title after its disastrous launch. WhileNo Man’s Skywas the past recipient of this award in 2020 for similar reasons,Light No Fireis poised to emerge blazing from the get-go. Featuring different character races, mounts, underwater exploration, housing, gathering, and the charming art direction thatNo Man’s Skyis famous for,Light No Firecertainly promises an immersive fantasy experience.

One of the most enticing features inLight No Fireis that its Earth-sized fantasy world will be shared across all its players simultaneously, a conceptcomparable toValheimwith massive multiplayer. The procedural generation tech thatNo Man’s Skyhas will seemingly carry over toLight No Fire, though it remains to be seen which platforms the game will launch on.

Currently,Light No Firehas no release date, and it may be wise to temper expectations. WhileNo Man’s Sky’s influence is palpable inLight No Fire, details about the game are still unknown – it aims topush the boundaries of sandbox gameplay, and takes inspiration from classical fantasy, but concepts such as combat, classes, and character progression remain under wraps. Hopefully, Sean Murray and his team will avoid the mistakes ofNo Man’s Sky.