Summary

In the base game ofStarfield, there is an extremely limited amount of melee weapons as well as unique melee weapons, which makes them quite rare overall. Unlike any of the other types of weapons inStarfield, melee weapons don’t offer attachment options or any other ways to modify them whatsoever. The only way that players can currently upgrade the performance of their melee weapons is to invest in the skills that apply to them, which fortunately includeStarfield’s stealth-related skills.

What this ultimately means for the game’s unique melee weapons is that their performance is entirely based on whether they happen to have certain favorable weapon effects. While the community is hopeful that Bethesda will address thelack of depth inStarfield’s melee weaponsin a future update, for now, players will have to rely on either community mods forStarfieldor specific skills to expand upon the game’s melee weaponry.

Starfield Unique Melee Weapon The Last Priest

At least one of the game’s unique melee weapons arguably highlights a commonproblem with the melee weapons inStarfield: most of the weapon effects that are currently available in the game don’t seem to apply properly to melee weapons. However, despite their incompatibility, certain weapon effects can still be found on melee weapons regardless. Overall, this can be extremely frustrating, given that it takes away from the excitement of finding rare weaponry, which ultimately turns out to be as valuable as common loot. This especially seems like an oversight, considering that the game’s unique melee weapons suffer from this problem, despite being curated items.

S-Tier

The Last Priest

Elemental weapons in general offer some extremely useful utility, like being able to stun enemies, damage them over time, weaken them, or sometimes a combination of these effects, all while still dealing base-weapon damage. Not to mention, House Va’ruun weapons inStarfieldas a whole are extremely powerful, and fortunately, this trend seemingly carries over to this Va’ruun melee weapon. Since this unique weapon has the benefit of utilizing a relatively strong base weapon along with an enjoyable weapon effect, this makes it the best out of the three unique melee weapons from the base game ofStarfield. HopefullyStarfield’s upcoming first expansionwill give this weapon some healthy competition.

A-Tier

Syndicate Enforcer

The Berserker weapon effect inStarfieldis essentially a worse version of the Cornered effect, which makes weapons deal more damage proportional to how low the user’s health is. Especially on a melee weapon, intentionally limiting the player’s armor rating to utilize the Berserker weapon effect is a disaster waiting to happen. While late-gamestealth builds inStarfieldcan generally utilize this weapon’s full damage potential, chances are that players will have found a random melee weapon with better stats than the Syndicate Enforcer by this point in the game. Still though, considering that this weapon’s Bleed damage capabilities can be useful, the Syndicate Enforcer still has some merit.

B-Tier

Fortune’s Glory

This knife’s signature ability to stagger enemies is extremely underwhelming, considering that power attacks with practically every melee weapon can stagger enemies anyway. Not to mention, even bashing enemies with a firearm will generally stagger them, so this weapon effect inStarfieldis essentially non-existent for melee weapons.

Overall, the Staggering weapon effect inStarfieldis quite lackluster compared to other weapon effects that can offer immense damage boosts or a unique utility. Consequently, players interested in collecting every unique item inStarfieldmay want to collect this weapon due to its rarity, but that’s this weapon’s only appeal. Otherwise, players looking for a short-range weapon can find better options betweenStarfield’s unique pistolsand shotguns, or even random loot in general.

Starfield Unique Melee Weapon Syndicate Enforcer

Starfield Unique Melee Weapon Fortune’s Glory

Starfield Tag Page Cover Art