The Game Awards revealed the members of the inaugural Future Class today, a list that celebrates those aiming for a bright, bold, and inclusive future in gaming. Geoff Keighley revealed the list, which is a brand new addition for the 2020 Game Awards, along with a special painting created as a tribute to the class.
Gaming fans have been highly anticipating all that The Game Awards will have to offer this year. They have already voted to makeGhost of TsushimathePlayer’s Voice Game of the Year, and will soon learn the winners in each of the 30 categories, from the official Game of the Year to Content Creator of the Year.
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After Geoff Keighley announcedall the nominees for this yearin November, fans learned that The Game Awards would feature a new concept called The Future Class. In order to be recognized, a person would have to be nominated by another. The Future Class would be a place for those whose voices help elevate the gaming art form and push the boundaries of inclusivity. The list includes people across all areas of the gaming industry, from content creators to game developers, narrative designers, marketing specialists, accessibility advocates, and more.
Profiles of each member can be found on The Game Awards website, but here is the full list of names.
Inaugural Members of The Future Class
Adam Campbell(Director of Product at Azoomee/Da Vinci and Co-founder of POC in Play)
Agnes Larsson(Lead Gameplay Developer forMinecraft)
Aleksandra Korabelnikova(Co-founder of game studio Eggnut)
Blessing Adeoye Jr.(Host/Producer of Kinda Funny and Kinda Funny Games Daily)
Cristina Amaya(Founder and President of Latinx in Gaming)
Derrick Fields(Creator of Waking Oni Games and streamer)
Francisco “Hambo” Lopez(Founder and Host of Yo soy un gamer)
Ian Hamilton(Games accessibility specialist)
Jeremy Kaldobsky(Game developer/accessibility advocate for visually impaired)
Jessica Murrey(Common Ground Activism and game developer)
Jorge Garcia(Game developer, Founder of Mecha Studios and GameDevs.mx)
Kahlief Adams(Host and Founder of Spawn on Me)
Michelle Bresaw(Vice President of Product and Marketing at Activision)
Morgan Baker(Games accessibility specialist)
Randy Fitzgerald(Games accessibility advocate with Facebook Gaming)
Royce Payne(Member of Maroon Tiger Gaming)
Stephanie Rosales(Quality Assurance Engineer at Riot Games, member of Riot Games’ Diversity & Inclusion council)
Steve Saylor(Games accessibility advocate & consultant)
Tanya DePass(Founder and Director of I Need Diverse Games, Creative Director ofInto the Mother Lands)
Tülay Tetiker McNally(Director, Inclusive Design and Product Development at EA)
Xalavier Nelson Jr.(Game director & narrative lead)
Zachary Hartzman(Founder of Hey Listen Games)
This is an impressive list, and shows a trend that the gaming industry is hoping to be more diverse, inclusive, and accessible. Geoff Keighley is certainly keeping a focus on inclusion and accessibility with this year’s Game Awards, even promising plans foradditional accessibility features during The Game Awards event. Even more, Geoff Keighley commissioned South African artist Ryan Hewett to create an interpretation of what the face of The Game Awards statue might look like. The painting honors those that were chosen for the first Future Class.
Fans will be able to see the final piece tonight, and The Future Class will definitely get a shout out of some kind during the main program. Fans can also take advantage of thenumerous sales of the nominated gamesbecause of the awards show. Surprise announcements, special appearances, and engaging performances will likely make this evening a great one.
The Game Awardswill air tonight, December 10, at 3:30 PST across numerous platforms and co-streams from three studio locations in Los Angeles, Tokyo, and London.
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